Status Effects

BLINDED
✦You grant combat advantage.
✦You can’t see any target (your targets have total concealment).
✦You take a 10 penalty to Perception checks.
✦You can’t flank an enemy.

BLOODIED
✦You’re at one‐half your maximum hit points (rounded down), or below.

DAZED
✦You grant combat advantage.
✦You can take either a standard action, a move action, or a minor action on your turn (you can also take free actions). You can’t take immediate actions or opportunity actions.
✦You can’t flank an enemy.

DEAFENED
✦You can’t hear anything.
✦You take a –10 penalty to Perception checks.

DOMINATED
✦You’re dazed.
✦The dominating creature chooses your action. The only powers can make you use are at‐will powers.

DYING
✦You’re unconscious.
✦You’re at 0 or negative hit points.
✦You makedeath saving throw every round.

HELPLESS
✦You grant combat advantage.
✦You can be the target of a coup de grace. Note: Usually you’re helpless because you’re unconscious.

IMMOBILIZED
✦You can’t move from your space, although you can teleport ancan be forced to move by a pull, a push, or a slide.

MARKED
✦You take a –2 penalty to attack rolls for any attack that doesn’t target the creature that marked you.

PETRIFIED
✦You have been turned to stone.
✦You can’t take actions.
✦You gain resist 20 to all damage.
✦You are unaware of your surroundings.
✦You don’t age.

PRONE
✦You can’t move from your space, although you can teleport, crawl, or be forced to move by a pull, a push, or a slide.
✦You grant combat advantage to enemies making melee attacks against you.
✦You get a +2 bonus to all defenses against ranged attacks from nonadjacent enemies.
✦You’re lying on the ground. (If you’re flying, you safely descend a distance equal to your fly speed. If you don’t reach the ground, you fall.)
✦You take a –2 penalty to attack rolls.
✦You can drop prone as a minor action.

RESTRAINED
✦You grant combat advantage.
✦You’re immobilized.
✦You can’be forced to move by a pull, a push, or a slide.
✦You take a –2 penalty to attack rolls.

SLOWED
✦Your speed becomes 2. This speed applies to all your movement modes, but does not apply to teleportation or to a pull, a push, or a slide. You can’t increase your speed above 2, and your speed doesn’t increase if it was lower than 2. If you’re slowed while moving, stop moving if you have already moved 2 or more squares.

STUNNED
✦You grant combat advantage.
✦You can’t take actions.
✦You can’t flank an enemy.

SURPRISED
✦You grant combat advantage.
✦You can’t take any actions.
✦You can’t flank an enemy.

UNCONSCIOUS
✦You’re helpless.
✦You take a –5 penalty to all defenses.
✦You can’t take actions.
✦You fall prone, if possible.
✦You can’t flank an enemy.

WEAKENED
✦Your attacks deal half damage. Ongoing damage you deal is not affected.

Status Effects

Uncomfortably Tall Adventures OldRust